How do I modify instance variables out of the game?

  • Hello,

    I'm looking for help about instance variables, how to these work at low level?

    My problem is that I save the Json format of some objects saved in a server and often I need to change values server-side.

    I noticed that when I save the Object.AsJSON its variables change name in a (I suppose) totally randomic long number.

    I need to understand how to modify values of those variables from my server but I can't if variables' names are unreliable, how does the value get calculated and how often?

  • Its meant to be a save state, it's not designed to work with external modification.

    One of the third party plugs for json would be better, as a separate file.

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  • Its meant to be a save state, it's not designed to work with external modification.

    One of the third party plugs for json would be better, as a separate file.

    Maybe I got a solution but don't know if it will work, if I make a behavior with properties equal to the variables I need, when I save the state of the object as Json, will these proprties change their names as instance variables do?

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