Not that a circular reference is the best idea anyway.. but recalling the function again with the same param did not fly. Grateful for any ideas. Plan B is to display simultaneous Achievements in varying areas of the screen, but it looks crusty. Thanks, -Steve
Edit: I see now that I'm experiencing this:
Note about using 'Wait' in functions
Note that in a function call, if you use 'Wait' then the function has finished by the time the next action after the 'Wait' runs. This means the function parameters are no longer available. You could work around this by copying function parameters to a local variable.