Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Hello, I am wanting a newly spawned object to match the same speed of a object already spawned. How would I accomplish this? Both of the objects contain the bullet behavior.
Develop games in your browser. Powerful, performant & highly capable.
You could do this by using a global variable, and setting it to the speed of the object you wish to match. When you spawn the new object use your global to set the new bullet speed.
Hope that helps :)
on spawn - set objectnew bullet speed - objectold.bullet.speed ?