Hey guys, I am having trouble getting node based level select functioning. I want the spaceship to move from when node to another when the dpad is pressed.
CAPX
<img src="https://dl.dropboxusercontent.com/u/19304324/GameScreenWIPs/MapNodes.JPG" border="0">
Easeh , you could put a variable to each node , as the level...
Then , you make a global variable curlevel , and if curlevel = node.level
Player move toward that node !
You can add and substract curlevel at your will
try the moveto behavior !
OK will test out now. Thanks guys.
Easeh , you could put a variable to each node , as the level... Then , you make a global variable curlevel , and if curlevel = node.level Player move toward that node ! You can add and substract curlevel at your will
I have updated the capx with what I think is this method and it does not seem to function for me. Can you take a look and let me know if this is what you mean?
Ahhhhh I just reversed the variable comparison and now it functions. Thanks for the help White Claws.!!!! :)
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