as the title say's I'm trying to setup Mario hit blocks,
you know the type of blocks/bricks you hit and they bounce upwards and release a coins above.
- Block on collision with Player
- Block.Y < Player.Y - Spawn on object (coin)
- set visible (coin)
- Destroy (coin)
This doesn't work all I've tried Block.Y greater than, less than, etc...
if I hit the block from the side while jumping it destroys?
I can't seem to get the coin to pop up above the block either, I want it to pop up above the block.