Right now I have some objects that bounce off each other, but I want the player object to have no collision. How would I do this?
Also, how do I make a bullet move in a random direction when it spawns?
How are you moving all these objects? Can you post your .capx?
dl.dropbox.com/u/45093746/Asteroids.capx
Here you go
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How about removing all the Physics behaviors (they're not needed) and all the Solid behaviors (so nothing is blocked by default) then handle collisions yourself in events?
I removed those, but now big asteroids only spawn 1 medium one instead of 3.
Also, I have no idea how to make them bounce.