...make smooth walkable areas?

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  • Hi,

    thanks for reading.

    I'm working on a side scrolling platform game.

    I've been making backgrounds, breaking them into tiles, and loading them into construct 2; then adding invisible solid blocks for the platforms

    That's fine for some levels, but sometimes it'd be better to have less angular lines:

    <img src="http://4.bp.blogspot.com/-2lrR5KSwsmI/UdSwQPZgUsI/AAAAAAAAAcg/6wkqFRqhMs0/s398/as.png" border="0" />

    is there a way to make more curvy walkable areas?


  • I haven't done any platform games, so might not be 100% correct :D

    But I think you can make custom shaped solids, under the one where you say that it should collide against solids, you can change it to custom. Exactly how to use it, I cant remember but you can probably find it in the manual and see how it works.

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  • You could draw curved solids an then edit the collision polygon to your liking. (http://www.mediafire.com/view/bkyqt5bo9655xh3/colpoly.jpg)

    Keep in mind though that more points in the polygon means more resources are needed for the game to check for collisions.

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