linkman2004 (or anyone else who might know the answer)
I wasn't sure if i should post this in the already quite long magicam thread or if i should just start a new thread so I hope this is the right place)
I might be missing something really stupid as I haven't been using construct 2 for incredibly long but i have set up my game to zoom according to how close the player is to a bad guy however I have a GUI layer which is set to 0, 0 parallax which works fine accept when the camera zooms for a bad guy it zooms my GUI layer
I know generally people want a capx to look at but i figured this should be a pretty simple question and not require folks digging through my work
simply put is there a way to make the magicam "zoom to" action ignore a specified layer (in this case my GUI layer)that I am missing?