I`m wondering how I can make the player lose a live when he get killed by a enemy. Heres the capx:
dropbox.com/s/sakwfsv3hwe7itz/AlexTheKidInTheMiracleWorldRemake2.capx
I tried with global and instant value, but nothing works.
Hope someone can help me out!
First off, you don't want to reset your global variables unless it's game over.
Start off by setting your global variable LIVES = 3
Then when the hero gets hit, remove one from LIVES and update the text box.
After all three are gone, game over.
See this updated capx
https://www.dropbox.com/s/ouizqwd4kp87f24/alexkidd.capx
Thanks, this really helped :D I was struggling all day with this, before I decided to make the post. By the way, this is a little off-topic, but I`m also have a second problem. The player dont start on the texture-ground, but on the layout "floor".
Your Hero sprite is a 2 frame animation. The collision box on both frames doesn't match up, take a look at the collision box on frame 1.
That's your answer ;).
<img src="http://content.screencast.com/users/ArcadEd/folders/Jing/media/3771d9e8-c7d5-4be0-aaf7-759f2e6b454a/2013-05-29_1432.png" border="0" />
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Aasmund ... mega embarassing.. I don't have a license yet, so I can't save it.
However; dl.dropboxusercontent.com/u/49149597/Aasmund.avi
I believe it has either:
-Something to do with the origin of ALL blocks (grass and solidjumpblock)
-Origin (base.. bottom of) the character...
Solutions:
-Try a new block from scratch
-New character sprite
I will do both of these in the next half hour.
ArcadEd WELL YOU WEREN'T THERE WHEN I WAS TYPING MY POSSIBLE ANSWER.
<img src="smileys/smiley9.gif" border="0" align="middle" />
If his doesn't work, check mine.
Sulli
Haha, I hate that!
ArcadEd <img src="smileys/smiley26.gif" border="0" align="middle" />
Ah, I never thought of the collision boxes <img src="smileys/smiley17.gif" border="0" align="middle" />
Again, you guys have helped me very much. Now I just need the enemy to flip around when he has hit the questionmark-box. I have re-made the texture myself in Photoshop by the way :)
Aasmund tag us in if you need a hand again, I'll try and help <img src="smileys/smiley1.gif" border="0" align="middle" />