In my game, I have 5 targets and a gunner. The gunner is supposed to
1) shoot 5 bullets to all of these targets.
2) wait a second after each shoot.
The target's angles are saved to an array called "targets"
This is how I do it
Local variable count = 0
For "attack" from 1 to 5
Spawn a bullet
Increase "count" by 1
System pick the "count"th bullet
Rotate to targets.At(count)
System pause 1 sec
Here are the problems
1) Only the 1st bullet flies to the target, the other bullets stay still right where they are spawned.
2) There is no pause between the spawning
Can you help me out?
Thank you very much