Long shot, but Canvas can't do animations, right?

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  • Long shot, but Canvas can't do animations, right? I got the color replace working from my previous topic. However, I wish to control it from Canvas because it has get "redAt" etc for it's expression. So, I'm starting on a Mega Man game and I'd have some way to control the players palette through at little events as possible, or in a efficient way. Y know, other than doing something like:

    Color = 1 > Set Sprite Effect "Color1" param3 to 211 Set Sprite Effect "Color1" param4 to 111 Set Sprite Effect "Color1" param5 to 121 Set Sprite Effect "Color2" param3 to 211 Set Sprite Effect "Color2" param4 to 111 Set Sprite Effect "Color2" param5 to 121

    For like 9 different colors

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  • I don't really understand how you are planning to use Canvas.. You want to read individual pixels from Canvas and change their color, one by one? This will be very slow!

    For Mega Man game the easiest solution is to add multiple character sprites for different colors, and switch them like skins.

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