Hmm, one more question...
I made a red sprite and have it so that when I touch an area within the red sprite the player will accelerate on the X plane towards the position of the touch input. My problem is I cannot make the sprite stop movement as soon as it is parallel to my touch input.
I've tried making a "When sprite is at 0 angle to touch.y input stop moving" command but no luck :(. Any suggestions?
And I'm sorry for asking noob questions. So new to programming...
PS: I'm trying to make my character move like a platform would in a brick breaker game. Only the character cannot magically appear at an X coordinate. He must move to X and then stop.
Here's what I'm using from a tutorial but I need him to move ONLY on an X plane, left to right from his starting position.