I wish to create a local 2-player chess game.
The chess pieces have already been made into sprites but I don't know anything about Construct 2's event system, so I need help.
I want the chess pieces to highlight themselves when clicked so you know which one is being moved. And also show legal moves.
I'd also like the board to show which pieces are being attacked and defended by overlaying the piece with a colored tile. Red for attacked, yellow for attacked but defended and green for attacked and undefended.
I have a touch screen Windows 8 Laptop so I'd like the game to use that for moving pieces with sounds for moving, capturing and check-mate.
When a chess piece moves over another one, I need the game to recognize it as a capture, or if the king is in check / mated, I need it to end the game. And also a promotion zone at the end of each board.
I had trouble with resolution when trying out the sprites earlier, because the board is 16x16 (it's a chess variant), and when I ran the layout the pieces would be sort of pixelated because I had to downscale them to fit onto the board.
The sprites are made in Photoshop CC at 300 DPI (1299x1299 resolution in Construct 2, which is why I had to downscale. They are huuuge, and detailed).
This is a project I want to put a large amount of time into to perfect, so it looks sleek and professional. But I don't want to read lots and lots of books because I'm not trying to improve my skills for other projects at the moment. Just the bare minimum amount of knowledge to create this game is what I need.
The game won't be published online or anything like that, it's as I said at the start a LOCAL 2-player game between friends using the same computer. I'd like it to have an .exe though!
If you need more information, just ask and I will get right back to you.