I am making a card game in which you can create custom sets. Once you create these custom words, each is set as a variable and then used in the game.
I would like to make the card set creator to be separate application, so the basic idea would be:
- Make set in card set creator
- Save set under a name
- Then in the actual game, on load up game should be able to recognize if there is a saved set and add it to a list of choose-able sets.
Does anyone know the best way to go about this?
I think as i want the player to able to choose their own save name, I will have to create a saves folder in which the main application can search for files in?
Any advice welcomed