I probably did not make myselft that clear.
The way I am doing it (might not be the best one) is get my char and above its graphic layer I put a item, lets say the sword or maybe a helm.
For each moviment my char makes (and it will use an 128x128 pixel area) it will be carrying his equipments, for example, a sword and helm.
The problem is that for each moviment my char makes the sword/helm will have a different animation, so I really doubt that only 10 swords/helms will be smaller than 500kb using all these poses.
The final detail I will drop about this is this game will be like a replay thing. We want to a system creates a fight and the C2 show this fight to the player, and of course, each fight players will have different equipments.
Is there a better way to do that? Sorry I am too recent here and I still learning/searching.