In my android project, at every start of layout, webstorage sets local key "save" for level number. And at the start of menu layout, system sets "Save" global variable to WebStorage.LocalValue("save"). And when you touch continue, it should load your progress. It works on testing properly, if you refresh and touch continue, game loads your progress. but when on android, it doesn't load when you close the game. on android you cant touch continue after exiting game although you play several levels. (you cant touch continue when you haven't played an episode yet)
but when you touch continue without exiting game, it loads where you left.
Does anyone have an idea why?
Thanks in advance