I think I am missing something regarding this.
Has anyone got an example of how to load the tile state of a tilemap using a JSON string.
When I try, the tilemap does not update, even when I load a string that has been previously created from the same map.
I have tried the following:
The layout starts with tiles already in the tile map.
I save the JSON string from the tile map into a text object.
The tilemap is cleared.
On a key press, set the tile state from the string in the text object.