I'm struggling with ai behaviour. The situation is as following: npc's are walking down the streets of the city, another npc is coming towards them. At this moment in time, I'm trying to figure out how to make them move around each other and continue on their merry way.
I experimented a bit with pathfinding, but I don't really want the npc's to have set goals, other then to walk around and I haven't figured out how to do that yet.
The npc family has these behaviors:
Bullet: When they spawn they go in the direction of the spawner.
Pathfinding: Nothing in here yet
Line of sight:Nothing in here yet