PlayerEmers , here you go https://drive.google.com/open?id=1bEdde ... h20X516IqL
i removed unncessary actions like stepping mode, set gravity & some other stuff which I don't remember xD.
you don't have to set gravity for every object of the car, you set the gravity in "start of layout", and gravity is set for the whole world, so setting "car set world gravity to 15" is = to saying as "world set gravity to 15".
also physics is not framerate independent, so just don't set it that way as it will create problem with different framerates.
thanks for your replies
i did not know it was global if you set world gravity for only one object
I really need to set the gravity there, else the car feels too light
sadly, the problem with the joints getting wrecked/spreading out when forced against a wall/anything still persist :c