Hundreds of features to explore
Games made in Construct
Your questions answered
Trusted by schools and universities worldwide
Free education resources to use in the classroom
Students do not need accounts with us
What we believe
We are in this together
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Hello,
I'm using force to push my physics object move in the air. sometimes it can go very fast, since it's in the air so I can't use friction to slow it down. I wonder if there is any way to set the max speed?
You can use Linear damping to slow down motion over time, between 0 and 1
Develop games in your browser. Powerful, performant & highly capable.
Thanks Crude. that's a good way. and there is also an option to set velocity
I have same problem and I'd like to try it too, thanks a lot
and porky, where's the option to set velocity? I just can't find it
scirra.com/manual/98/physics
Search "Set velocity" ;)
I don't know if it's the best way, but I use the action "Set Velocity" under the condition "Every Tick". I then do:
VX: clamp(player.Physics.VelocityX, -500, 500)
VX: clamp(player.Physics.VelocityY, -700, 700)