I have a small game with a level where you need to tap a sprite as fast as possible under 10 seconds. The basic way allows for multi touch which can give up to 5 taps at the same time. The fast tapping also causes tapping to stop working after about 40 taps...I don't know why.
What I would like to make would be to limit the tap recording to 1 tap every 0.1 seconds.
I cannot make it under the event of Every 0.1 seconds because uhm.....
Would there be a way to actually do this?
Thank you for your time.