Is there a limit on how many dictionary you can make ? before it become a resource hog.
If so then how would I use a function base on let say if soldier Is on the battlefield then how do I create a new dictionary and have it link to the soldier only.
And another thing is how do i rename a newly created dictionary in the game for my code to refer it to ?
the idea here is that instead of having the game rendering a hundred dictionary for each different unit and I mean they are different monster and not the same as the others. To just create dictionary for the one on screen and not load the other 95 unused dictionary ?