How do I make a level select check point

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  • Hello,

    I have been recently working on a game and have gotten very far. The last idea I would like to implement is a level select check point, where after a certain level when the player runs out of lives they can just return to that check point level. I have tried several ways and nothing seems to be working. I was wondering if anyone has come across a similar problem and what the solution was.

    Thank you for your time,

    Peter

  • A little difficult to help because there's several ways to create levels/level selection and I don't know which method you've chosen. Do you have a separate layout for each level? In that case just store the checkpoints on a variable and:

    Player lives = 0 -> Go to Layout (by name) "Stage"&Checkpoint

    For the level selection layout (if there's one), store the checkpoint variable in LocalStorage and load it from there.

  • Well I do have each level on a different layout. I do not understand what you mean by storing the checkpoints on a variable. How I have it is, after every five levels, the levels become selectectable, even after the character loses lives. I think I have figured it out, but i may send a capx file just to see if you or someo else can test it to see if it works proerly or if i have missed something.

  • Well I do have each level on a different layout. I do not understand what you mean by storing the checkpoints on a variable. How I have it is, after every five levels, the levels become selectectable, even after the character loses lives. I think I have figured it out, but i may send a capx file just to see if you or someo else can test it to see if it works proerly or if i have missed something.

    You can do that with an array. I made this capx quick, but hope you get the basic idea:

    https://drive.google.com/folderview?id= ... sp=sharing

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  • Have a go at this my friend.

    solarflare-studios.com/include/downloads/Checkpoints.capx

  • Thank you both so much! I will give them both a go and see what happens. I may add a capx. file to my next post just so you can see what I am working with!

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