I'm curious if anyone was able to successfully create a level map similar to Angry birds. So far I have it done, but when it comes to finishing a level, I like to show that the level is finished. No ranking system needed, just a simple completion. I was reading over the tutorial about the level map and it still feels rather confusing to me.
Is there a away to have layouts interact with each other like this? I'd like it for the player to finish the level, and the door leading to that level indicates that the player finished?
Also for event sheets, my game is going to have around 70 levels, but I read around that too many event sheets will run down the game. Does the "Include Event Sheet" function help with this? Each level I made is on a new layout, and each new layout has an event sheet that just has a couple functions on it like the User Interface and Completion conditions on top of "Include Event Sheet" from the main sheet with all the programming.
Will I have to cut down on event sheets still? Thanks for your time.