Hey, been reading the forums for a couple weeks now but I have my first question that I cant seem to find the answer to in the tutorials / forums.
I have a simple event-based level change when player collides with a marked off sprite area it triggers the system event to change layout to, say, Level 2. Problem is, it just uses the default player position when i appear in Level2. If I set the even to "set position of player" after it changes layouts, it seems to ignore it.. in fact it seems to ignore all events after that level change.
So.. is there a way to determine what the "last level" was? Then I can have a condition on layout start that says if it's coming from A, set player position to X,Y. If it's coming layout B, set player position to X,Y.
Or is there another way I should be setting the player position / changing the level?
Thanks a million you guys all rock.