Dear Forum Member,
I have my app now on a playable status and then I tested it with CocoonJs on my Android Device.
Its a good Mobile phone which supports all new stuff in the market.
But my app, does lagging, although the app is not so (graphical) ornate.
Now my Question: Which possiblities exists to save performance for the Android device?
WebGl is turned off but nevertheless its run by 60 FPS not fluently.
Develop games in your browser. Powerful, performant & highly capable.
Oh i found a site which helped me. Thanks nevertheless.
For people who have the same problem: