Hello everyone wow it's been a while.
My question is I have a jump sequence that makes the player look like he's jumping up AND OUT... The problem is he comes back down in the same place so it looks funny.
How do I make it so when I hit the jump button he moves forward when he's in the air so he comes down a little farther out from the original jump spot.
Thank you in advance for your time.
What behaviour are you using for the movement?
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On up arrow pressed simulate control jump set animation to jump animation.
I tried if player is falling player move player forward (Player.X+4) but it did something crazy or did move forward at all.
If you are using "simulate jump" you must be using a behaviour for this..
That's why I asked what behaviour you are using?
I'll assume you are using the platform behaviour, because you are talking about is falling..
why not add "simulate pressing right" while jumping if you want it to move right?