I'd love it if someone could provide some help with how to make a layout view that automatically adapts to the player's device's screen size. (Say for example on a phone the view is 100x500, or 740x480 on a desktop, etc, etc).
Further to that, I need to know how to make sprites position relative to this adaptive view. I have some objects that form a HUD, and they're on a layer with a paralax of 0, however I'm not sure if their positions would work with every screen size, if you get what I mean.
Any help is greatly appreciated!