I would like, but i cannot post a capx, cause its a commercial project.
Anyway, i tried your method but i guess im doing something wrong? Can you check the screenshots and tell me if the picking is wrong?
After the creation of the enemy attack, which is part of the enemy hit detection, it sets the "enemyUID-variable" of the attack, to the enemys uid which created the box.
At the collision event it should now pick the enemys values which has the same uid as the attack-box variable, but it doesnt.