Laser Bolt suggestion?

0 favourites
From the Asset Store
This is a pack of 14 animated lasers with different colors.
  • jobel, predictive aiming is possible with the application of some maths - it depends on what effect you want to achieve. You could change the angle of the bolt to always equal the angle to the target, but that might not give a good effect....

  • Whoah, awesome! Just wants a nice fiery explosion on the end

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • predictive aiming is possible with the application of some maths

    if the target is moving left/right it doesn't look as bad because a normal beam would just scrap along the side as the target went by...the target would act like an "interrupt" of the beam.. but if the target is moving away it always stops short. Because the target is moving, your LaserBolt2.targetX/Y is static and it's referencing a place where the target used to be. Of course it depends on how fast the target is moving.. but I've been testing with bullet speed of around 200-300.

    So far I have been unable to figure it out... I'm going try it another way... we'll see!

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)