I'm making a space shooter and I'm wondering if anyone has any ideas about creating a laser beam, not a continuous beam, but more like a very long laser bolt. As the bolt hits an object, the object would absorb the energy bolt. You'd see the bolt disappear behind it (absorbing its damage)..as if it were a line moving off screen.
I was thinking to maybe expand the width of the sprite as it leaves the player's weapon. Then on collision, to start shrinking the width, but it's not really working.
I'll post a capx soon, just looking for ideas...