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Hi guys. I wonder if there is an easy way to have a super big layout with block solid objects (like minecraft) without loosing fps performance? Cause when I have them over a 1000, fps goes down.
P.S. I dont need it to be random generated.
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What about saving each tile in an array and only creating the objects you need when it's near the player?
Sounds like a plan. Can you give an example?