Hey guys,
After many headaches I have managed to successfully have players, turrets and bullets in real time. I can successfully shoot at player 2 (on player 1) and subtract player 2's health. The problem I have now is, when player x's health reaches 0, I need it to destroy that player, and respawn somewhere else.
Here's what I have:
i.imgur.com/SsigOOr.png
I just can't figure out the logic.
Thanks!