Hey gumshoe2029, I could use lerp but it slows down the movement at the end point. Instead of that I used Physics behavior to the object and set the event to "On touch start -> Apply physics force toward (Touch.X, Touch. Y)" but the movement doesn't look realistic. The game is climbing up branches so when I tap on particular position on the screen the player should jump towards that position. Also, jump-thru behavior is not working.
Any idea? Thanks.