So my player can doublejump. I made a "play sound event", always when the player press the "up arrow".
Thats works fine, but now the jump soundeffect comes always when I press the "up arrow" button.
If i spam the button when hes in the air, you alsways can hear the soundeffect. But I just wonna hear it, if the character really makes a jump ^^
How can I check that, its not that easy with a double jump. Thanks !