I use "physic: Create limited revolute joint" in my app, it's work like this video https://youtu.be/WonE-b3XIaQ
It's look like a "rubber-bar". I want to the joint harder, hard as steel.
I try to set "Elasticity" to 0, but not work.
So, How do I make the joint "harder"?
My cap here https://drive.google.com/uc?export=down ... VZXbWNTTVU
You say, you want to make it "hard as steel".
The revolute joint is not made for that.
The revolute joint only restricts the relative angle between the connected objects.
It looks like you want to create a line of sprites right?
What you need is a distance joint or, even better (because less CPU consuming), the Pin to behaviour with the rope style.
Try those out.
Develop games in your browser. Powerful, performant & highly capable.
It's a limitation of the physics engine - complex rigid box2d or asm.js structures simply cannot be made using c2. However, you could create a hidden physics object and pin the ball sprites to it; if you ever want to break the joints you'd then have to create new physics objects in the correct place.