I try to make a snake, that is made of balls.
Balls - are the different instances of one sprite.
At first moment i have only head (first instance).
When i press "space" button, another instance is creating and i want to connect it to head, using revolute joint.
To do it, i pick the object, that was created , then i choose an action "create phisic limited revolute joint",
but i can't understand how to point the instance i want to connect to.
There is no problems, when the head is a different sprite, but i want to use an instance of the same sprite.