My goal is to create an isometric map based on the array. I`ve got no problems with basic non-isometric tiled maps, but isometric one is harder.
The result of non-isometric code
<img src="http://taburetka-games.com/1.png" border="0" />
for isometric tiles is
<img src="http://taburetka-games.com/2.png" border="0" />
Quite psychedelic and interesting, but not what i need now. :)
If i was working on tiled map without arrays, the additional variable for spawning even/uneven rows could be the best decision. In my situation it is impossible or i have a lack of knowledge.
That`s where i need some help: how to spawn the proper isometric tiled map with array?