I have an app that records canvas using UserMedia. Then, you left click, and it prepares the webm for download. The last step would be to invoke the download through the browser object, BUT - It does not work when exported to NW.js (while it does work on NW.js preview, which is odd.) Please help me save the resulting webm in NWjs.AppFolder.
Conclusion 1 : NWjs's Write file does not work, instead, it makes a corrupt webm.