I have a 2d platformer project and i want my player sprite can stand on top of a 2d physics box sprite. My player has only physics behavior and the box sprite has Drag and drop (this is needed for my project) and physics behavior.
How can i do?
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It's not recommended to mix physics with other behaviors (Platform, Drag&Drop, Pin, Bullet etc.) in the same object. It's very difficult to make them work together correctly.
You can use a different invisible sprite with Drag&Drop, and move the physics box to its position, see this example:
Thanks so much my friend!
I have inspired from your example project and I created an invisible physics sprite around my platformer character. Everything is okay now :)