How do I make an interact sprite text visible/invisible while overlapping an interactable object?
I know how to do it for a single object:
Player is overlapping another object - object --> interactSprite set visible
Player is [not] overlapping another object - object --> interactSprite set invisible
The trouble is that i need this for loads of other objects as well. I tried the "make 'or' block", but it doesn't seem to work! There are a few workarounds but that takes more time and proccesing power.
Thanks for the help in before-hand!
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Since i don't think it's possible to have a Text is overlapping with X, can't you do it the other way around? X is overlapping with Text => Text set visible?