I'm trying to set up a layout which allows 2 ships to be controlled by AI, and move realistically around the layout. I have a very basic movement set up, and the ships are "intelligent" enough to avoid leaving the layout, but it's not anywhere near perfect.
Ideally, I'd like to use the physics behaviour, but I have more control with the Custom Movement. If the ships approach the edge of the level, they slam on the brakes. I can turn on physics dampening, but I don't get the same results.
Does anybody have any advice on how I can improve the movement. I'd like the ships to automatically avoid one another, but try to get close enough to shoot each other. Very hard. Much easier in my head <img src="smileys/smiley36.gif" border="0" align="middle"> I have a good idea for that though, but I'd rather get the movement a bit more intelligent.
Any advice is appreciated.