I want to export my new game to Android Crosswalk with the Intel XDK. The build fails everytime. I tried all different Crosswalk versions and I don't think it has something to do with that.
These are my build settings and the Error Message that I receive:
The build failed.
An error occurred while building the application. Verify your build assets are correct and try again.
You can view the log of the Android build here
The App ID is "com.stonewashedpc.PhysXCapitalism"
The App Name is "PhysXCapitalism"
Crosswalk Version: 11.40.277.7
Plugin installed: SplashScreen (org.apache.cordova.splashscreen)
Plugin installed: Device (org.apache.cordova.device)
Plugin installed: org.apache.cordova.inappbrowser (org.apache.cordova.inappbrowser)
App name updated to [PhysXCapitalism]
Updated "minSdkVersion" with "14"
Updated "targetSdkVersion" with "19"
Updated "installLocation" to "auto"
Updated "screenOrientation" to "landscape"
Updated "versionCode" to "60001"
Updated "versionName" to "0.0.1"
Added "debuggable" to "false"
In the build log I found this line:
/Developer/android-sdk-linux/tools/ant/build.xml:932: The following error occurred while executing this line:
/Developer/android-sdk-linux/tools/ant/build.xml:950: null returned: 1
Also I found out that the problem could have something to do with the inappbrowser plugin.
I hope someone can help.