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I need some object instances to act differently. They behave exactly the same, even though I put a lot of random number on them.
For example :
wait 1+random(4) seconds
All instances will always wait the exact same amount of time. Is there a way around this, and making the instances actually wait each one a different random time?
Thanks a lot !
Make a single block event:
condition: repeat = number of object,
condition: pick nth instance of the object = loopindex.
action: wait 1+random(4) seconds etc etc
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I can't believe it ! It's working like a charm ! Thank you so much !!