I was having a problem to create random platforms at specific location.
My idea is like this: A Sprite(Player) falls down between a gap, and then land on a normal ground with no gaps, after that you have to control the Player to drop down through the (provided) gap.
A=Player, ______ = normal ground, I________IXXXXXXXI_________I = Ground with a gap(marked XXX)
So how do I write in the event to spawn "Ground with a gap" in random that creates such correct order?
And also for the "Normal Ground" object. Please help me, thanks.
If can please provide me details what to add in the Event list, thanks a lot.