So, ads. Looks like the best source of revenue for mobile games.
If I don't want to just put an ad banner on the UI, is it possible to use it in the game, on walls for instance?
Possible with the way ads work?
Possible in C2?
hello in any case i think you have to be in touch with advertisers. From what i know right now, this processus is very rare, but tends to develop
Thanks for the reply, Goomba. Most likely I will have to talk to them. :)
Anybody actually had to deal with ads in their game and could explain how it works?
Technical knowledge about if it could be possible to display a clickable banner applied as a texture in C2?
Develop games in your browser. Powerful, performant & highly capable.
I don't see why not. Create the banner, place it in the program, add the browser object. Then for an event ad when ad clicked, open link in new tab. Should be that simple, right?
It works what — says
Alright, I'll give it a shot.
Thanks for the feedback.