Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
I want to use impulse to knock the user back on collision. The collision is working but once the event occurs the impulse sends the player all over the place (swirling like crazy). How do you control the behavior of impulse just to knock the player back a little while keeping the player's orientation.
Develop games in your browser. Powerful, performant & highly capable.
IMHO, Use force rather than impulse, impulse is very powerful and it mostly can't be controlled while force is lot easier to manage