Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
As per the below file, I tried to do what seemed logical to make the player sprite move to the exact coordinates of the mouse, what am I doing wrong as it does not seem to work, how do I fix it etc...? I can't find any tutorials online about making a click and point game with construct 2 :'(
here is one way
That does not work. I need it to do like a point and click adventure. I have figured out the coordinates of the mouse are not the same as the position of the mouse on the screen, in a point and click adventure game in Construct 2 whats the best way around this?
Set the position of you player to Mouse.X and Mouse.Y if you want the Player sprite to appear below where you click.
You can incorporate lennaert method using Mouse.X and Mouse.Y if you want the sprite to move gradually.
Develop games in your browser. Powerful, performant & highly capable.
Ok that works many thanks, next question how would I delay it slightly so my character / player slowly walks to the cursor position rather than just instantly appears there? I tried to add 8 directional movement and do it that way but it does not work.
Have you seen that "c:\Program Files\Construct 2\examples\Move to mouse.capx" ?
No did'nt see that many thanks!