Hi there guys! Is there anyway I could import an animation with image point tracked? Right now the location of let say "gun" image point changes every frame and I am doing it manually right now, which is fine, UNTIL there's a change in animation, which means I got to redo all of it.
Can anyone shed some light into this?
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It might be possible to save imagepoint using variables, arrays, and such. I don't know much about this, so you would have to tinker with it.
LaDestitue, I don't understand, do you mean storing it in an xml or something? It would be great if those points can be stored externally and called.
Do you have any leads into this?
Bump of thread, anyone has any solution for this?