How do I Implement a joint in an object to become an arm?

0 favourites
  • 1 posts
From the Asset Store
Lets Become Rich
$27.30 USD
30% off
Who wants to be a Millionaire Clone. An educational coding source
  • thank you for taking the time reading this post, I would like to ask questions on how do I make my 2 objects (arm & forearm/hand) behave like an actual hand. I am currently making a 2D game in which the goal is for a character throw the ball in the basket. I have research on joints & pins and I tried to implement it on my game but unfortunately, The arm gets rips of in the body, weird arm movement, hand dislocated & and other more. )) . I have 3 sprite that makes up for the character, 1 is the body 2 is the shoulder & biceps 3 is the forearm and hand.

    I pin the hand to the ball and put a joint to the hand & shoulder so they would connect, and I created a invisible box in which it is position to the shoulder of the body. I'm sure my logic is incorrect, I tried figuring it out all day & research on physics and pins. I also browse other post about this but i came empty handed

    I'm still a beginner in construct 2 sorry for the bad English.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)